Devlogs
Update 1.3!
Hi everyone, I have a nice big new patch out with some additions, improvements and fixes. Enjoy!
Version 1.3 - 11-16-2022
- Added some missing armored essence portraits
- Added new contextual dialogue to the Mubarek essence miners
- Added new dialogue scenes for if Moon, Eva or Dalkon dies and Mercy visits their stations
- Adjusted some variables for Cove Health, added a health check to the game’s outro with a new secret outcome
- Adjusted Dizzy and Disorientation states, changed Disorientation icon
- Adjusted Confusion state from 2-4 turns to 3
- Adjusted the Punishment skill’s formula: now converts negative values into 1 damage
- Fixed some typos
- Fixed some portrait errors
- Fixed an issue where someone could appear in two places at once on Deer Isle
- Reduced grimefin HP
- Reduced aqueduct goop HP, reduced poison chance, reduced XP slightly
- Fixed a bug where the Mercy/Keeper CG didn’t display
- Fixed an issue where Beatrix could still be missing hp/mp after your reunion
- Fixed some text runoffs
- Mercy no longer mentions her merchant vessel while riding in Petrova’s ship
- The Night Mother fight is no longer fleeable after returning to Esterholt in later chapters (this caused some logistical issues with the cutscenes)
- Adjusted some contextual dialogue in the cove for if certain residents died
- Reduced random encounter rates across the board
- Fixed a duplicate line of dialogue in Carvannah
- Fixed an issue where Camille would repeat her intro dialogue in Witchdale
- Fixed a missing battle background in Esterholt
- Mercy no longer asks Connor if there is a doctor in Esterholt if she’s already met the doctor
- Fixed an outdated cooking spot
- Fixed Duel to the Death disappearing the same round it was used