Devlogs
Second Playable Demo
New Features:
- New animations and models for the player and the two already existing enemy types
- Pause menu with upgrade, inventory, and options menus
- Checkpoint system
- Lots of new environment art
- New VFX for hitting and killing enemies
- New SFX for player and enemy actions
- Expanded enemy behavior
- Entirely new first level
- New combo system, including new air combo attacks
- Coyote time for player jump forgiveness
Bugs Fixed:
- Kappa no longer can attack the player after death
- Enemies no longer fall into walls
- Enemies can no longer knock the player into walls
- Enemies respawn when the player does
- Controller no longer has drift