Devlogs
0.21 Patch Notes
Thank you to those who have played and given feedback on the 0.2 release!
This patch contains minor bugfixes and adjustments:
- Added menu button
- Pause overlay added to make it more obvious when the game is paused
- The game is now automatically unpaused on New Game, and when Orr is placed
- Pause state is now saved (paused, play, or fast forward)
- Houses now automatically downgrade from a village house to a regular house if a nearby tavern is destroyed (previously just gave a red warning and became disfunctional, which is still the case for buildings that can’t downgrade any further)
- The camera is now constrained slightly closer to the terrain
- Shadows now render from a greater distance
- Fixed exception raised when trying to place a building out of bounds
- Fixed bug where Orr illumination effect wasn’t showing up
- Fixed bug where rotation visuals weren’t updating after placing a bridge
- Fixed orthographic camera clipping through water at long view distances