Posted November 16, 2022 by ScoutSpark
PLEASE READ THE COMPLETE UPDATE POST:
https://scoutspark.itch.io/no-titled-danmaku-game/devlog/444220/update-version-0...
LEVEL UPDATE PART 1 - Patch 0.5.1a
In this version, focuses on the creation of new Levels, adding new ways to take advantage of the game mechanics as new movement perspectives, a playable and interactive level map. New ways to spawn enemies in addition to the Wave System that already in the game.
* Now the Cinematics can be Skipped
* Shield System adjustments - Now the shields don't consume energy per activation - Now the shields only need 10% per energy to be activated
* The only game level has been almost completely reworked. Using the new Level Mechanics. Adding:
- New enemies spawn mechanics.
- New playable perspectives view (Side and Back-Front)
- New Cinematics/Dialogues and Narrative elements.
- New Level Map
* The level has become a Tutorial/How to play , the "How to Play" menu section no longer exists.
* Mechanics and Controlling adjustments:
- The secondary weapon has been deleted, now there is only one skill to trigger.
- Adjustments in the Input key mapping (now the Mouse must be used).
* HUD size adjustments.
* Dialogue System Updated: And Character dialogues
*New Bugs to fix later...