Posted November 16, 2022 by TerraMarie
November 6th - November 13th
[9 hours 35 minutes ]
November 8th - 2 hours 50 minutes
I started working on level design but had to stop due to SVN issues.
November 8th - 2 hours 15 minutes
Got the SVN back to working and started working on level design again the same day.
Figure 1.1
November 10th - 4 hours
Fixing areas with messed up collision and getting level design closer to being ready for playtesting.
Figure 2.1
November 13th - 30 minutes
I added the house assets that the team created to see how they would fit into the space.
Figure 3.1 - Figure 3.4
Figure 1.1 | Day 1 level design WIP
Figure 2.1 | Day 2 level design WIP
Figure 3.1 - Figure 3.4 | House assets placed in world