Devlogs
Update 21 - Fixes
- Fixed issue where death was triggered twice.
- Can't Attack now properly works with Charge and Double Attack.
- OnDeath effects no longer trigger twice.
- Ongoing cost effects now also reduce cost on Minions returned to hand.
- Fixed bug where screenshake would continue when you exited a match.
- Entity dropdown in editor now properly sorted and properly shows actual value.
- Fixed AI issue with OnSummonDestroyAll.
Now my next focus is the multiplayer match queue.