Devlogs
Idle Jelly v0.9.0b released!
Posted November 15, 2022 by xclark
Hey All,
It's been a while, but it's finally here! This version marks the final stretch to completion! Please report any bugs or inconsistencies, so they can be fixed in the final build!
- Added a little juice to the enemy deaths
- Slowed down Piranha slightly, for mobile users
- Adjusted the tutorial dialogue to give more clear directions
- Idle Jelly now recognizes which OS it's running on, so I can program some OS specific optimizations.
- Disabled all collisions on the enemies when they die
- Added limitation for movement outside of the play area.
- Added a full screen toggle on PC/MacOSX/Linux, via Alt+Enter
- Added OS Specific diagnostic info for troubleshooting
- Gave Jelly 25% more health
- Changed health gained from fish to 125% from 100%, to reflect Jelly's increased health
- Fixed the normal movement speed and range on all platforms, so Jelly now has a max speed that she can't exceed
- Game Controller code purged, as the game will only support mouse or touch screen
- Added enemy spawn trap, which spawns enemies, every time you press a switch
With this, the game is almost complete and ready to be out of beta! There are a few more tweaks that I want to do before this is finished, but it will be finished soon! Please add any feedback or suggestions for the 1.0 release!
Enjoy!
-X