Posted November 15, 2022 by JuTek
#Nebula #Rogulike #Roguelite #Action #2D #Shooter
Hello everyone,
There are few changes in a new Nebula update.
1. In order to give more chance to collect goodies from a circles I've reduced activation time by 1 second for each.
2. Balancing of the game is still in progress and this time I've added even more projectiles to a progression tree for each weapon. I noticed in some test runs that it is now allowing to build up a quite strong fire power in early game quite fast and therefore I might increase in a future a difficulty in late game (end of run) to balance it. It should be easier to enjoy "bullet hell" experience on first map at least.
3. Fixed couple of small bugs.
Small update but it might spice up a game play. Have Fun!
Dev.