Devlogs
Game update
New mechanics:
- Enemies killed by Knight will be resurrected to your side with 4 HP and 50% attack. Each exceeded damage will convert to 4 extra HP on revival
- Added Mini Challenges: 6 different scenarios with increasing difficulty. Unit's stats will vastly differ from the main game
Balance changes:
- Warrior's push now causes 30% of enemy's health lost on collision (raised from 25%). Attack is lowered from 4 to 2. Action point is raised from 2 to 3
- Skeleton's health is raised from 12 to 15
- Ooze's health is raised from 10 to 12
Other Changes:
- Added game over transition and winning/losing sound effects