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Pre-Release Update #1

Bloodsucker
A downloadable game for Windows, macOS, Linux, and Android

It's been nearly a month now since my previous post announcing the commencement of Bloodsucker and I regret to inform you that I have made a severe and continous lapse in my judgement... nah I'm just fooling with you.

On a serious note though. Work on the project has goon pretty smoothly for the most part. A little bumps now and then in the story progression but I've gone back and rewrote a lot of things.

At the moment the total amount of gameplay amounts to around 10 minutes.

I aim to have the version 0.0.1 introduce you to atleast 3 of 4 of key characters in the story and give you a feel for the themes and storytelling which will be reoccuring.

On that note it's safe to say the first release will be more of a 30-ish minute introduction.

As to when I plan on releasing it uhhh...

I'd argue December (ideally before christmas). I originally planned for a late November release but I wanna take my time to make sure the beginning really catches your attention and gets you invested in the story.

I'll most likely be making another post like this one when I'm close to releasing it so stay tuned.

Anyway back to development I go!

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