Devlogs
Update 1.01.2
- Added new weapon for PvP mode: Sun Halberd
- Added new weapon for PvP mode: Greatsword
- Added new weapon for PvP mode: Skull Mace
- Removed Castle map as it was meh and needs reworking
- Parry window is slightly larger
- Prettier royale map
- Added color change to name screen instead of "T"
- Cleaned up loads of legacy stuff
- fixed a bug where extra heals would last after royale match
- fixed a bug where casting seals would linger and not deactivate if offscreen
- fixed a bug where player would turn invisible after falling off map sometimes
- tuned NPC stamina regen downwards to make them less aggressive little assholes
- sound improvements with heavy weapons
- greatsword poke hitbox size increased (parriable)
- added counter damage to greatsword when trying to parry the R1
That's about it. Working on a whole new layout for the game... checkpoints instead of archstones, and the worlds lead into each other.