Devlogs
Update 0.096a - Working on Mac - New transformation visual.
Posted November 11, 2022 by Faun
New shader
- After days of work I have completely re-done the shader so it should work for mac users now.
- There will major graphical and lighting changes as the whole project has changed to work with Mac users, there will be rebalancing of lighting in future updates.
Models
- The Masculine model has been completely revamped, although not perfect I will be adjusting them more and more, so animations will need some re-adjustments and I still need to add few customization options such turning hair off and so forth.
- Switching him over to transparent mode may cause some issues.
Transformation and alchemy.
- Completely revamped transformation code, will allow effects to take place under special conditions, e.g. climaxing.
- The fruit eating transformation effects are almost instantaneous and require way less spamming. (See visual)
Questing coding set up.
- The journal shows up a different quest menu now, this is still a WAP and will be expanded upon next update.
Bug fixes and shaders.
- Minor bug fixes all around - I haven't got all of them as I've been very focused on them rewriting the shader, but things like duplicate Merrill's should stop.
- Shader adjustments, will need to do a lot of these since I've had to update the main character shader.