Posted November 07, 2022 by Marcotte173
After finally finishing all the abilities in their rehauled, GameObject form, I have begun to work on the presentation of the raiding.
I have added buttons that can either be pushed or help as a prompt for which keys to press to use an ability.
The UI is now just a frame for a selected player and a frame for their target, seems to work much better'
Now all buttons need a sprite.
As well, we are moving to a visual format where items update a players appearance.
As always, the art is TERRIBLE, but what's important is the back end that displays it. We can always swap out sprites later.
Other changes include:
- Mouse movement support
- Camera now centers on player during user control
- User control defaults to mouse controls now, rather than WASD
- NUMBEROUS bug fixes