Devlogs
Alpha 2.3: The calm before the storm...
Home GrownA downloadable game for Windows, macOS, and Linux
Posted November 07, 2022 by IronProject
#alpha #minor-update #changelog
Combat is more difficult and nights are darker with harder enemies, you can use the lantern while fighting now so you can have a better time at night.
Additions
- You can now change keybinds
- The offhand slot can now use the lantern
Changes
- Balanced limb decay
- Improved how the day/night cycle works
- Improved combat and enemies
- Improved several sprite designs
- Improved stars (they actually look good :D)
- Enemies now increase in difficulty at night
- Improved Tools/Weapons tutorial
Patches
- Fixed a bug where placing decayed limbs into land would break the visibility of other limbs
- Fixed a bug where continuing your game after dying would give the items you had when you died back
- Tutorials now skip when the option is disabled
- Fixed a bug where the player could look away while planting a limb
Plus some more fixes I probably forgot about—Seriously, I should've just started from scratch after the original GameJam.
Notes
I was originally gonna leave the game at Alpha 2.2 until I had Alpha 3.0 read, but the former still had a lot of bugs and I fixed them in this newer version, so this is just a small update before Alpha 3 (which will be completely different and have many new features)