Devlogs
Bugfix Update
I've made an update to the game that fixes two game-breaking bugs:
- If the player returns to Sam's room, their inventory is wiped and reset. This should no longer happen.
- If the player beats the game but starts a new game when they return to the menu, the game doesn't register that a new game has started and retains all the condition flags from the previous game (i.e. it thinks you've already done everything). This has also been fixed.
- A few more minor bugs have also been taken care of.
Enjoy!