Posted November 05, 2022 by sadsapphic
#Minor Update #v1.x.x
This minor update implements the following changes:
TextureGenerated
bool to indicate if the component currently has a generated textureNoiseTexture
property to return null if TextureGenerated
is falseDispose
from executing fullyThe new additions to the inspectors of noise generator components should make it much easier to see what effect different parameters will have on the final texture. Here is an example of the new inspector for a Worley Noise Generator component:
Support for the TextureDisplay component will be maintained in case you want still want to display the texture in the scene, but this should be a much easier method of experimenting with parameters.