Posted November 04, 2022 by fisher2470
#game update
Super excited that Farming at the End of the World won second place in the horror category for Themed Horror Game Jam #9. While we came in 13th place overall, the horror elements of the game were the primary focus of mine during the planning, development and testing of the game.
Now that the game jam is over I am able to start making regular updates on the game.
There was a video uploaded by another jam contestant that detailed a few of the current issues with the game that need solving (difficult gameplay loop, frustrating mouse sensitivity and etc)
The video is great and can be found here:
This update (Version 0.0.2) adds a few new quality of life features to the game.
- Controller support is on its way
- SFX and Music will be separated to two separate audio channels, allowing players to control the volume of things like footsteps, gunshots and music individually
- Sloped colliders will be added to reduce the amount of times players get stuck on things like stairs
- For update 0.0.3, I'll be focusing on improving the enemy AI so that player detection only occurs when there is a direct line of sight on the player or when the player makes a large noise (shooting)
- Prior to the next update, I would like to add one additional task to the gameplay loop. Likely the addition of a hoe to be used for weeding hidden in a creepy shack closer to the woods. This should vary up the gameplay a little bit and improve the current slice of gameplay.