Posted November 03, 2022 by Jesse Credo
heyo fellas!! the final alpha demo update if here and now i'm going to continue development more privately since i'm going to start working on much bigger stuff like the next region. i have plans making a closed beta test server but for now we just have the update.
update 0.17:
new:
- added something special to the last level
- reworked monster spawn system to be more consistant
- 2 new safe room posters
- 2 brand new monsters
- new structure: item charger
- added more stuff in main menu + difficulties now have descriptions
- 7 new levels
- structures will now show their descriptions when you approach them
- 2 new intermission levels
- new alt main menu theme made by ALLEXlog/
other:
- fixed z-fighting of slow puddles and decals on the floor
- gneel and stitchy will take more time to start chasing the player when they see them
- improved stitchy's crawling animation
- stitchy now has a looped chasing sound
- skinwalker now only spawns in hard difficulty
- medium difficulty time bonus reduced from 4 minutes to 3
- player can now kick while being trapped in a bear trap
- skinwalker can now take damage from explosions (oops)
- minor level tweaks and changes
- buffed wall mimics speed
- buffed skinwalker's ability
update 0.17.1
- more healing items will spawn when at low health
- more sanity pills will spawn when at low sanity
- new special alt main menu track
- fixed a weird bug with glass in a level
- fixed something but i forgot what was that