Posted November 02, 2022 by chemicalcrux
Predatory Pursuit is going to be a horror-y game in the same vein as Alien: Isolation, but with way, way, way more vore in it.
The long-term plan is for the player to be hunted in an enclosed environment, with lots of ways to hide and evade the monster. In turn, the monster will get used to distractions and try to catch you off-guard.
And then there’s lots of eating, of course.
I’ll be posting devlogs each time I add a major feature. Here’s all of the stuff that’s been added up to this point:
I’m sure there’s some other stuff in there, but that’s the gist of it. I’m building out lots of systems right now, so it’ll be a bit frantic for a while!