Devlogs
1.2 update
Hi all,
Thanks to everyone who's picked up a copy and played Bar the Windows over the last year! It's been a while since my last update, and this one's just a small one to make some small improvements to the text and tweak a few minor rules.
Changelog
- p. 7 - Morbid Resolve strength has been improved to be more useful, now you regain desperation when you take wounds as well as witness deaths.
- p. 9 - Some adjustments to make the rules around character death clearer, and improved the phrasing around metagaming, and to make exhaustion clearer as well.
- p. 10 & 11 - Clarified once a room has been scavenged or surveyed, the same action cannot be taken again even if it was unsuccessful.
- p. 10 - clarified the Take a Moment move in terms of exhaustion.
- Made it clearer that The Cult and The Risen Dead hang around after they run out of monstrous acts, and changed it so you must defeat them all to win.
- Fixed a typo in the Pale Spectre.
- Changed guidance in Quick Answers to make foe behaviour more interpretative.
As always, feedback is welcome, so do get in touch if you have suggestions for future updates.
- Nathaniel