Devlogs
Update 3.1.3
Posted October 31, 2022 by Cammin
New bug fix update. (3.1.3) This update fixes some immediate issues found in the previous versions and other fixes and polish.
- Fixed a longstanding issue where IntGrid tile colliders would scale incorrectly if the physics sprite's pixels per unit were different from the importer's pixels per unit
- Fixed an occasional exception when exiting from an importer inspector
- Fixed an exception when trying to draw gizmos when the scene view is null
- Minor edit in the project/level artifact's TreeView to not show '0' values
- Improved the color of importer-related logs and for light theme
- Improved the renaming experience when generating IntGrid tile assets
- Improved samples to be smoother in play mode