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Week 10 - Design Processes

Commander Caveman
A downloadable project

My team’s processes for the creation of our card game are similar to Richard Garfield’s in that we took pieces of design from card games we enjoy and built upon them or changed them to fit the gameplay and concept we built. In the same way Cosmic Encounter inspired him and his design ideas popular games like Uno and Exploding Kittens influenced us as well.

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