Devlogs
Devlog 4 - LOTS of changes
Been working fairly steadily for the last 2 weeks.
While Not completely finished, more has been added than any point before the original push.
Changes to the game include:
- Pathfinding Bug fixes
- Added Time to the game
- Daily Events added to the game, including recurring events(ie. Weekly resets, etc.)
- Dungeon Events added to the game. Trash mobs before bosses will be abstracted, with either reports on events or small choices presented (Think clicking star hubs in FTL)
- Can now take the night Off. Currently only advances the day
- Players can now transition into/out of dungeons without everything breaking!
- All Classes are fully functional
- Outlines added to Players
- Complete rehaul of how Abilities work, behind the scenes. This was need for...
- Added ability to control a player. Currently WASD to move, 1,2,3,4,5 To use abilities. Exploring mouse alternatives.
The full rehaul requires some tweaks and bug fixes. When that is complete, I will add the first Dungeon/bosses to the game.
At that point it will be ready for the first stages of testing