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Devlogs

Version 1.1

Cramé, Léon
A browser game made in HTML5

v1.0 → v1.1

  1. [BUG] Corrected the colour changing bug.
  2. [TECHNICAL] Upgraded the Love2D files (for Windows and Mac) to 11.4 instead of 11.3.

For the curious: this was really only one instruction (although this did impact the game)! I found out the reason while creating Maudits Fantômes / Cursed Ghosts: since Love2D colours are Lua tables rather than numbers, the assignment was giving a reference to the colour and allowed it to be changed when it should not. Ironically, I had already programmed a utility function for copying tables/lists by value instead of by reference, but overlooked using it for this specific instruction.

Transferring the current bug notice below for reference.


The ‘chameleons’ sometimes use the colour of another area; I could not pinpoint the origin of this bug, as things seem to go well with few chameleons, and this happens when there are more. Perhaps changing the colour mode too often (with setColor) does this, but this would be weird, since colour stays absolutely correct or the hats and glasses… Still, the game feels playable and hard enough even with this!

Files

  • Cameo Leon (1.1).love 6.7 MB
    Oct 27, 2022
  • Cameo Leon (1.1) (navigator).zip 8.3 MB
    Oct 27, 2022
  • Cameo Leon (1.1) (macOS).zip 16 MB
    Oct 27, 2022
  • Cameo Leon (1.1) (Windows).zip 10 MB
    Oct 27, 2022
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