Posted October 27, 2022 by alienfae
An update for the first time in ages.
I created Skull Shrine over a year ago and pretty much abandoned it.
When I first heard about Bullet Hell Jam, I found out that there was just over a day left in the jam. I wanted to create something anyway, so I made Skull Shrine!
I still want to do much more with the game, including making new content. However, I was able to improve the art to how I originally imagined it to be, and I feel more motivated to continue the project.
+ A new main menu.
+ A new pause feature.
+ New and improved shaders. A fresh cartoony look.
+ New animations for the witch when you use the bomb and get hurt.
+ New 3D models for pretty much everything.