Posted October 25, 2022 by Mark Sheeky
Yesterday I added the full Amiga assembler source code for Hilt II. Perhaps someone can find a use for it, or even fix the typos, or improve the game.
The source code is supplied under a Creative Commons Attribution-NonCommercial 4.0 International, so, feel to use the code, re-compile, modify, fix any bugs, and share it, but give me and, if you use his character graphics (I designed the tiles, weapons, and screens), Andrew Cashmore, a credit when you do, thanks.
Mark