Posted October 26, 2022 by Kobato Games
Camera is fixed! I think only one person commented on this issue, but it has been driving me crazy that lower levels could not be seen after jumping onto a higher level. Part of the reason is that I decided I wanted the camera to be 150 pixels above the character's head instead of at the exact same level as the character so half the screen would not be underground. I went through way more algebra than I should have to fix this, but I have it working so that even at the highest point, you can still see ground level. Someday I hope to make a tutorial devlog for other people using Gdevelop who might have had the same problem.
Anyway, full list of updates: