Devlogs
Minor Update
General Changes
- What unit to expect is now shown on world map.
- Better tooltip on map markers.
- New UI Button
- Added "Return" Button in options that close the window, no more accidently exit.
- Items will show Slot tooltip if hover over name.
Unit Changes
- Fire Golem
- Spawn after Node 5 in Desert Map instead of 0
- Dark Dragon
- Start with 10 Fortified instead of 20
Unit
Items
- Necronomicon
- Up to 5 Dice: Gain Σ of a Random Status.
- Event Item
- Thorn Armor
- Up to 2 Dice: Give Σ Block and N Thorn.
- Dagger
- 1 Dice: Deal Σ x 0.5 Damage and 1 Strength.
Bugs
- Fixed bug that sometimes didn't unlock your dice after enemy attack sequence.
- Fixed so correct scene music is playing after dyeing.
- Fixed a bug where Explosion didn't damage the Unit.