Devlogs
Vast Forecast v0.5.5
Lots of changes in this one, big and small.
Content and Additions:
- Added a Bee enemy to Planetree Isle.
- Added slippery ice to Chillytop Mountains.
- Added quicksand to Sandspring Oasis.
- Added palm trees to Sandspring Oasis.
- Added a /next command to take you to the next floor.
Aesthetic Changes and Improvements:
- Added little footprints that appear under your character in Chillytop Mountains.
- Lowered the speed of Forest Mage's walk animation.
- The color of the sand in Sandspring Oasis was changed.
- When enemies fall off the map, they no longer have a shadow.
Balance Changes and Tweaks:
- Completely reworked collision and player movement. It acts almost the same, but feels way smoother.
- Completely reworked enemy AI to be less randomly timed. Enemies are now smarter about avoiding trees, houses, chests. etc.
- Small health and ammo packs accelerate towards you when you go near them, so they're easier to pick up.
- Changed and cleaned the borders of the map.
Addressed Issues and Bug Fixes:
- Fixed Resourcefulness occasionally not working.
- Fixed Cy's rockets homing on dead bodies.
- Fixed books and Tree caps hurting enemies while they were on the ground.
- Fixed Bush's death animation not playing the last frame.
- Fixed issues with gun and passive sparkles inside a house.
- Books and Tree caps can now fall off the map.