Devlogs
Changelog for V1.02f
Changelog for Monster Factory V1.02f
Quality of Life
- Forced tutorial page for first time players
- Added an extra page for controls
- Updated to be clearer on how to play, and what the point of the game is
- Properly enabled start game message
- Lowered some donut heights, and adjusted some position of others
Continuity
- Added legacy high score and legacy donut count. Count will save between plays.
Sound
- Added test audio when consuming objects
Controller
- Scaled sensitivity vectors by a factor of 50 for movement, and 100 for look. Should now work as intended
Gameplay
- Adjusted Field of View angle on the Y axis to allow players to look upwards
- Slightly adjusted tier one absorb rate gain
- Adjusted vehicle speed
- Increased tank absorb cap to double its original
- Reduced it’s length by 5 seconds