Posted October 18, 2022 by Indie Solo Preparatory
#demo #crpg #roguelite #samanien dr #experimental dungeonesque #day 5
*/) Make a series of starting rooms, max count 3 */
*/) Set stats in Stat-View, and add a Stat-Roller to Character Creation */
*/) Stat-to-Conversion-Allocation. I.E hitpoints from body, intellect to magic-pool, and trap-triggering from agility. */
*?) Create a monster-heirarcy ~*/
*/) Room-Next-Spawning */
*/) Spell Selection */
*/) Create a second command*/
*/) Skill Setting*/
*/) Implement battles */
?/) Saving and loading
*/) loot and database, expansions
*/) expansion on combat-tactical-relationship.
*/) player level and exp
*/) monster, level
*/) create and use, meta-magic on spells, upon level-up.
*/) expanding on existing monster-types
This is what version 2.0 includes:
4 rooms, 5 spells with Meta magic to extend the damage/healing dealt.
NPCS now have a type, as well as a spell list, and mana is used as a precaution.
NPC mana-pool regenerates upon stalemate.
Old save files will not work, for this version.