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New player sprite and stage timer

Beneath a CHUD Moon
A browser game made in HTML5

Added a new timer to the stages to track how long you've survived, with enemies spawning in waves based on the timer. Right now the enemy spawning's pretty broken because every wave has to be manually specified (enemy, seconds to spawn) without any mechanism to repeat spawns every X seconds.

Changed the player sprite to a cloaked person who I feel might better present the protagonist for now.

Files

  • WebGL.zip 15 MB
    Oct 16, 2022
  • beneath-a-chud-moon-win-alpha.zip 38 MB
    Version 11
Download Beneath a CHUD Moon
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