Posted October 16, 2022 by xixgames
#unreal engine #lumen #ssgi
I was excited for this game jam.
Video:
So I started working on it , using Unreal Engine 5.0.3 , I have to say that the engine is still very buggy and at the moment of the jam beginning 5.1 was in Preview and not very reliable, I was hoping to use it as it fixes many things.
Technical details of the development
The idea was to make a high quality photogrammetry project, so I started playing with Lumen, Nanite and testing big assets, in the end I had to opt for using SSGI. I had to convert the normal big levels to World Partition to take advantage of the HLODs and the streaming. You can see the quality of SSGI here:
this slowed down the development a bit, but I had a clear schedule once I came to a good design.
Thanks to my friend Javier María who helped me with the design.
Some bugs I left for the last day :
https://www.dropbox.com/scl/fo/1znp7pqd851exehjinhv0/h?dl=0&rlkey=eajevsyivi2ziu...