Devlogs
Hallowheart build 0.3
Making progress on the vertical slice and hardening the networking.
Features:
- Updated the vertical slice mission. Find the three keys, unlock the doors, and kill the boss to complete the mission.
- Created a level generator that assigns room elements and map layout by seed.
- Added a dungeon master to track player's status and adjust the intensity of monster spawns.
- Added street monsters that spawn based on the dungeon master's direction.
- Added trapdoors and sewers. Use the sewers to travel great distances in a short time.
- Added exploding barrels.
Bugs Fixed:
- Fixed a number of bugs related to loading and reloading levels. Shouldn't have resources tied up between levels.
- Fixed a bug with the perk list removing perks.
- Fixed a bug that caused the mission list to be duplicated.
- Fixed a bug with the chilled effect causing held strikes to remain on.