Posted October 16, 2022 by ava
This build introduces a new approach to how I handle matchmaking. Instead of discovering a running tournament on the local network, I now use a relay service to connect. I've added LRM to achieve this.
In the settings you can enable network broadcasting. When you then start a tournament an access code will appear in the lower left corner of the screen. Users that want to connect click the magnifier glass icon in the start screen and enter that code. There is no longer a need to be connected to the same network, the relay service will bridge the connections.
Because of this change the 1.5 is not backwards compatible, so you'll need to make sure to use the same version on all devices. The Android build is submitted and will release as soon as Google approves.
Other changes: