Posted October 16, 2022 by bernould
#prototype
Welloh there!
After a long summer pause. the cold air pushed me back into the project. I'm having fun a good fun at it.
For this build, my focus was to add more details around core interactions of the experience.
In other words, it consists of adding many visual flourishes that convey actions you are doing on the screen (a hovering effect on the level tiles for example). Each of them might look very simple on the surface, but each of them pile up to the overall complexity of coding work behind. Every little feature like that is a little puzzle to solve and pleasing to achieve (when possible !).
Enjoy :)