Devlogs
Strid Alpha 9.0
Posted July 05, 2017 by Strid
Added
- Air burst ammo for artillery and anti-air missiles, will shatter when close to ground or enemy
- Armor-piercing ammo replaced smoke for anti-armor class, now has HE and AP.
- Armor-piercing ammo will shoot out additional projectiles on hit, that will add to the piercing effect.
- Added point-lights to all projectiles
Changes
- Reduced explosion radius for all AP-ammo
- Increased range on most vehicle weapons
- Removed fog max distance
- Changed the sky and sun to look better
- Made most maps more complex by adding paths that can be destroyed
- More zoom
- Fixed a crash in options
- Fixed missiles not exploding if hitting ground before arming distance is reached