Posted October 15, 2022 by Adevofgames
Almost 3 weeks later, I decided to revisit the game and discovered a game-breaking (or at least jam-breaking) bug - the target reticules move at a high resolution! Observe in the below gif how the reticules move too smoothly...
A fix has been pushed out that fixes this. Now the reticules correctly move like this:
Technical details:
The cause was invalid resolution scaling in the index.html of the app. Steps I took to fix: