Posted October 14, 2022 by JeansenVaars
Hi all, some further testing done, lead me to think I am missing the connection of the spectrum range, at least for NPCs. What do you think? Any thoughts welcome.
In Release 3.1, I am placing elements on the left tables that lead to the trouble right side table. This is definitely more fun (10%) for things to go south. For example, a trouble can be invoked during scene building. Or a good disposition NPC might behave with bad disposition. Check it out!
JV