Posted October 13, 2022 by Slothful Media
Vehicles
Fixed vehicle collisions doing more damage than they should
Corrected player invulnerability timer, lasts 3 seconds
Vehicles no longer stop if they collide (chase vehicles will still collide with each other
Assets
Lowered Vehicle, Tree, and building mass requirements
Lowered mass on a few tier 1 objects
Adjusted rate at which you gain mass in tier 2
Some assets were out of place, they are now in proper position
Pickups
Increased donuts from 5,000 to 10,000 points