Devlogs
Hell nah they done sent another patch
Hello everyone! Tonight, I am happy to release Beboblast v1.1, which contains a multitude of bug fixes and QOL updates! Below is a list of everything new to this update:
- Changed Bebo's max HP from 4 to 5
- Ballbusters no longer damage you after being killed
- Added a new walking sprite for Ballbusters
- Audio sliders now save your settings
- Changing the volume of your SFX will now play a sound to test the new gain
- Added a credits sequence
- Lowered the knockback of Hard Hat Hudson's wrench
- Added a new death and hurt animation for Hard Hat Hudson
- Completing the tutorial and roof levels will now cause explosions to cover the level
- Added a new sprite for the bomb cage in the tutorial
- Added a no-bomb sign outside the building in the ground level
- Added sound effects for counting score when completing a level
- Cutscene frames can now shake
- Added an extra frame to the ending cutscene
With this update now out in the wild, this is the definitive version of Beboblast to play during the judging period, so I hope you enjoy it!
- defnotreal_