Devlogs
DEVBUILD 7
CHANGES:
- Game over screen now reloads save (or resets world if no save is present)
- There are now 4 extra item slots (for a total of 8)
- The "item" option in the menu now works, allows you to use items outside of battle as well as toss unwanted items
- There is now a save point to save your game
- Added semi-solid platforms (press down arrow to fall through them)
- Added the pulley to jump around on
- Added a bounce pad
- Added elevators (no where near finished)
- Added a level load trigger (you can find one in the top left corner of the initial test room)
- Added an indicator when near an interactable object
- Changed the jump key to "X" to have parity with the select button working both in menus and in the world (Z key)
- Reformatted level loading, tilemaps, and object interactivity to be easier to work with.