Posted October 09, 2022 by André Fernandes
#souls-like #dark souls #day night #rpg #action rpg #adventure
Here is the day / night system in the works!
Time is speed up for showcasing purposes. You'll be able to rest at bonfires and wait until dawn / midday / noon / night for gameplay purposes:
- Some npcs will only show in the map on certain periods of the day (important for quests and side jobs)
- Monsters will be stronger at night
- Time needs to pass for harvested flowers to regrow (important for the upcoming alchemy system)
- Shops will only be open in day time, taverns at night, you get the idea!
So here it is:
Next is serializing the time of day on to the save files. Then I can start working on the alchemy system, which will be quite exciting!
Stay tuned :-)