Posted October 08, 2022 by UnionBytes
#3D #Godot #indi #painter #pixel #Pixel Art #software #substance-painter #tool
Update v0.614 (2022-10-08)
- [Major Feature Added] Point light mode in the bake "Baking"-window.
- [Added] Favorites to the file dialogs.
- [Added] Mask preview in 3D viewport.
- [Added] "Open Recet" submenu in the file menu.
- [Added] "Project Thumbnail Preview" to the save and load dialog.
- [Added] Layers visualization. (For future layer manipulation)
- [Added] Loading projects over command line arguments.
- [Added] Hue, Saturation, Value blending modes to layer properties.
- [Changed] Slider redesign by adding a LineEdit. By clicking on the value it's now possible to input a value.
- [Changed] Reworked some icons and control elements.
- [Changed] Reworked the baking window and increased the performance.
- [Changed] Added 1px extra bleeding width for the Bucket tool.
- [Changed] Added 1px extra bleeding width for Baking & Masks.
- [Changed] A lot of UI stuff.
- [Changed] Decreased icons size.
- [Updated] To GODOT version 3.5.1.
- [Fixed] Bug with height blending in the baking window.
- [Fixed] Bug on deleting a selected area.
- [Fixed] Behavior with stamps if there is no color channel. It is now also possible to copy selections without a color channel.
- [Fixed] Bug with splash window.