Devlogs
Update v0.4.15a - Balance changes and bug fixes
Posted October 05, 2022 by Saqirmdevx
#MOBA #BALANCE CHANGES #DOTA #LOL
▌General
- Player profile - Matches in match history are now expandable to display detailed match results
- Update fancy point formula
- Fixed bug with Divine Sword, Vampiric Shield and Titan's armor when they did not dispel debuffs
- Fixed several bugs
▌Heroes
- Damage modifier 120% ⇒ 110%
- Talents
- Level 10 Right talent: Grenade max stun 1.8 seconds ⇒ 1.4 seconds
▌Items
All items with the Ability Haste higher than 4 has their Ability Haste reduced by 1
- Cost: 600 ⇒ 550
- Damage: 18 ⇒ 20
- Lifesteal: 28% ⇒ 20%
- Damage: 16 ⇒ 20
- Removed: No longer provides 5 Ability Haste
- Passive: Attack speed 7% ⇒ 6% per stack
- Attack speed: 72% ⇒ 60%
- (Tier 3) Attack speed: 120% ⇒ 100%
- Spell Lifesteal: 35% ⇒ 32%
- Fixed healing amount when dealing damage to non-hero units
- (Active): Healing 160 ⇒ 170, Movement speed 8 ⇒ 10
- Ability Power: 12 ⇒ 16
- Health Regen: 5 ⇒ 3
- (NEW) Now provides 110 Health
- Armor: 4 ⇒ 3
- Health Regen: 5 ⇒ 4