Posted October 05, 2022 by Coderedstudio
#devlog #blog #rogue like #3d #pixel art #procedural generation #dungeon
I have now added elemental effects to my game!
Burn, frost, oil, rust, splinter, wet, shocked etc have now been implemented into the game.
And i also added special conditions to each element, for example fire does double damage when enemy is covered in oil or shock spreads when an enemy is wet.