Devlogs
A very small little tiny bit of new content
Just a small update to keep the project alive. I hadn't really have much free time lately due to work, but here's what's been done:
- added one new enemy
- the location of some items have been changed
- added effects to the shrine altar
- fixed most of the remaining bugs (properly this time, I hope)
- stamina replenishes more quickly
- lit torch can now be used as a weapon against enemies - equip it and press space when not near any items or dialogues - it will become unlit again after successfully setting enemy on fire
Second chapter - I have it mostly planned out, but not much work has been put in the implementation yet.