Devlogs
Enemy Health, Performance, and UI Update
Just a small fall update.
UPDATES:
- Slight performance improvements.
- Improved UI.
- Added enemy health meter.
I am planning on a Kickstarter in 2023 for an official physical release on the NES. If you want to stay informed about this and the other unreleased games in the MULEniverse NES series, sign up for the mailing list here: https://forms.gle/8BycsAcYpaMHoB5F6
Future Updates leading up to the Kickstarter for the physical release:
- Improved spawning of power-ups from boxes.
- Continued efforts to mitigate slowdown.
- Fixing issues with player foot sprite during jump kick attack.
- Address random graphical glitches.
- Address an issue where enemy fists sometimes appear on the wrong side when transitioning out of hurt state.
- Minor bug fixes as they arise.
- Incorporating player feedback.