Posted August 05, 2018 by Piotr Bunkowski
Hey there!
So, we thought that it would be neat if you knew how Purgatorium is doing month by month. It’ll also motivate us even more to work on the project.
Last month we were mainly experimenting with things we can do in terms of story and gameplay. One of the things that Hades tried out was WebGL. He managed to port the Story portion of the demo for Web browser, so that if you want to try the game out, you don’t have to download it anymore. Although, we still suggest downloading the demo for a better experience and more content.
Demo Web Version is available right now on GameJolt site. We're currently trying to find a way to post it on itch.io as well without changing the format of the game from executable to WebGL only. So far it seems that we can only add either executable or web version.
Of course, there were a few compromises in making it happen:
Additionally WebGL version:
Unfortunately, it has ONE bug:
There’s a chance that some browsers won’t work with WebGL. To our knowledge, Microsoft Edge uses the old version of WebGL which doesn’t support transparent particles.
Google Chrome was used for development and testing of the Web Demo.
Well, at least you’ll be able to show off our game to your colleagues at work :P
Hopefully you’ll enjoy this Web Demo of Purgatorium.
Stay tuned for more!
~Piotr Bunkowski
Purgatorium director