Posted October 03, 2022 by N/A Softworks
Made a bunch of progress since the last devLog, most of it being just tidying stuff up and improving old code.
Some of the big n cool things are: updated everything to work with HDRP, getting in and out of Hell is fixed, added wandering AI, added flashlight zoom and enemy stun along with it, and remade Doom-like sprite thing as a script instead of shader cus idk shaders (i copy pasted the shader code from google).